I' m working on a first person adventure game.
A certain scene in game, takes about 7 seconds to load, and the game stucks (looks like crashed).
Is there a way to add a loading screen before that scene,
or is there a way to run some actions, variables or conditions of this scene, when the game starts,
(in order to reduce scene loading time)
or -even better- can I put the specified scene in memory when the game starts?
Thank you very much!