#1, by PykeFriday, 05. September 2014, 10:47 10 years ago
I would love to be able to link a value to the volume of a specific sound. This way you could 'fake' having sounds fading in and out of certain areas - or just do some really cool dynamic things with them.
You could also provide the player with more sound volume options.
I also love the idea of having 'emitters', where I can ramp certain sounds up smoothly as the player gets closer to an area. While you can do it now with areas and setting overall volume - its really not ideal!