Lights and lighting needed! (paid)

  • #1, by fabian-schurgersSunday, 17. May 2020, 09:30 4 years ago
    Hi guys,

    I am working on a cave scene for my game, and I need lights!

    I would need several lightpoints that emit light \ glow.

    I have looked into the shader system to do this, but I am no programmer to be sure, and it honestly goes over my head.

    If anyone can make a shader script for me that does this, I would be very happy smile And I would like to pay for it, of course.

    Best regards,

    Fasold

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  • #2, by afrlmeSunday, 17. May 2020, 11:30 4 years ago
    I'm not very savvy with the shader system, so unfortunately I can't really help you with this, but just in case you don't already know, if you were to activate shader lighting for your scene then all of the scene would end up black (or almost black depending on the light falloff - whatever it's called) except for where you create the light sources.

    If it's light shafts you are after you could just use images & dynamically adjust the visibility of them.

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  • #3, by fabian-schurgersSunday, 17. May 2020, 18:53 4 years ago
    Thanks, didn't know that, about the black screen.

    I guess I need to think of something else then.

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  • #4, by afrlmeSunday, 17. May 2020, 22:16 4 years ago
    Have a look at this, maybe it will be of some use? It uses the image method I mentioned. Unfortunately the resource file seems to have gone missing when the wiki was updated & I don't have a clue whether or not I still have the file somewhere on my hdd or if it was on my old laptop, but the tutorial should be easy enough to follow. wink

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  • #5, by fabian-schurgersMonday, 18. May 2020, 08:58 4 years ago
    Thanks, will check it out!

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