I am trying to create a keypad code puzzle. I have created object for each key (1,2 & 3). Each obejct has the execute scrip action with the following code: Values["keypad_input"].String = Values["keypad_input"].String .. "1".
When the key is pressed it adds 1, 2 or 3 to the Value string. I then created a Value with the password (123) in the string.
I have an object for enter button with action "if value". Value 1 (keypad_input) is compared to Value 2 (password 123). I have it set to equal and play a sound to test.
When running the scene, the keys selected are added to the Value String, and when I click enter, it plays the sound, but if I enter the wrong code it still plays the sound.
I know i am going down the wrong path, so I appreciate the help, thank you.