active standard command is on "never (ger: Nie)"
So the command (combine) and the cursor (item_cursor) stay but the item doesnt.
My method works like that:
You click on the item and the script starts (setObjectCursor()).
If you click on nothing in a scene, the char walks to the position (how I want it)-> command (combine), cursor AND item remain active
If you click on an action-area in the scene or an other item in inventory it ALLWAYS starts a action. Mostly only the char says something like "I cant combine that" -> command (combine) and the cursor remain, BUT the item doesnt. UsedItem is now "---empty---"
I attach a pic for better understanding what happens when interacting with the world.
Maybe its a bug?