#1, by ke4Sunday, 30. August 2015, 11:52 9 years ago
Hi,
I just started create a menu and i have autosave and continue option, so the user don't really have to save the game manually even once.
How can i detect if the autosave assigned to this function have been loaded? So the autosave don't have to be loaded evertime when user goes to the menu but only for the first time when the game is launched and then just simply change to scene of the current character and save the time of loading.
Guess i could set some value to 1 on loading and when it's 1 just change the scene instead, but the value is going to be saved within the autosave.
Thanks