Hi guys,
I've already ask the following question on Visionaire Discord server but I think it's usefull also make a post here.
Let's start with an example because it's hard to explain
Let's say you are developing an adventure game with 2 scenes (room1 and room2) and before entering room2 you have to do 10 actions (look, get items, combine items each other and so on) in room1.
Now, I'm implementing and testing those actions in VS and every time I launch the game to be sure everything is working fine.
Here the question: I've completed 9 actions and I have to implement the latest one, which is the best practices to run the game with all previous 9 actions completed in order to test only the latest one without redo all actions every time?
Obviously I could do it with 2 scenes....but when I have 50 scenes I canno play the entire game every time.
How could you achieve it?
Thanks
Giulio