Hi guys,
This is the situation:
- The main character has X amount of money in his wallet
- The X amount of the money is tracked by a value called MONEY
This is the question:
Is there any way to show the content of the value MONEY inside the action part "display speaker text"?
Concrete example:
If I type the "W" button on the keyboard, then the action "display speaker text" starts and the amount of money left in the wallet of the main character of the game is shown.
I don't need that the text turns out in something like this: "I have X money left" but I need something very simple like this: "X" (where X is the amount of money).
Thank you in advance for your help