#2, by afrlmeTuesday, 16. June 2015, 16:15 10 years ago
Use an NPC version for the bench part & hide your playable character or send it to another scene. This way the character won't walk. Inside the left click mouse properties or via Lua script you could check if character is sitting / npc or something with an if query then if it is you could determine what it should do, such as: store the destination, play the standing up animation, then swap the npc character for the playable character.