I have a scene with a few objects that have "area object" defined around them. I need some of these area objects not being accessible since something happens... I know how to use "if" and "else" actions and conditions. but I don't know how to disable and enable an object area so that when mouse pointer reaches that area it wouldn't interact with that object area.
how can I do that. is it tricky or there is an specific action to do that? ( I couldn't find any action like enable\disable abject area...)
thank you.