does the outfit you are changing to has a talking animation for its current direction?
i filled in an animation in the outfit for every direction, also tried to change the direction angles. but it still keeps disappearing. i have another NPC without animations, just static images in the standing animation section, not even with a set center. here the talking works fine, the character does not disappear.
By the way : you dont need to change the outfit for that. Having a talk animation should be enough.
Hm yes, I know that i could set up a talk animation, but i think this does not work for the dialogues? Or does visionaire automatically switch to the talk animation if a dialogue between two characters is started? As far as i remember the talk-animations in the character tab only work when there's an action "output text" (from active character), which does not work for rather complex dialogues but is cool for small actions, for example when clicking on an object and then the character says something about it. or did i get the concept of dialogues and talking in visionaire studio wrong?EDIT
Found the problem, you even gave me the hint... I set up a talk animation earlier, but without an image. And of course, I forgot about that and overlooked it. And then the dialogue wanted to use this empty talk animation instead of the outfit i made. i deleted the talk animation and now it plays the outfit i made for the dialogue.