Hi Guys
Everything works smashingly with my little project, i just have the following problem:
I got a Guard Character that gets killed. When he's lying on the floor, i want him to have two Hotspots: One just for the Main Guy and one for the Key on his Belt. This is why i changed the Character from an actual Character to a Object, as soon as he's dead.
Now, this of course means, that the dead Warden won't be affected by my lightmap. I just wanted to ask, if there's a way to include the objects into the lightmap somehow, maybe over a Lua script or something?
If not, any other ideas? Unfortunately, we can't define action areas on Character Outfits or Animations, which would be awesome
![smile smile](https://images.siteface.net/_js/BBCEditor/icons/smiley-smile.png)
Thanks for your help!
Joel (added some Screenshots for better understanding)