Hi Guys
Everything works smashingly with my little project, i just have the following problem:
I got a Guard Character that gets killed. When he's lying on the floor, i want him to have two Hotspots: One just for the Main Guy and one for the Key on his Belt. This is why i changed the Character from an actual Character to a Object, as soon as he's dead.
Now, this of course means, that the dead Warden won't be affected by my lightmap. I just wanted to ask, if there's a way to include the objects into the lightmap somehow, maybe over a Lua script or something?
If not, any other ideas? Unfortunately, we can't define action areas on Character Outfits or Animations, which would be awesome
Thanks for your help!
Joel (added some Screenshots for better understanding)