Game Crashes

  • #1, by LupaShivaWednesday, 08. October 2014, 19:34 11 years ago
    Hello everyone, im creating a game but when i do save and run the game after some seconds crashes, i got an awesome help from visionaire staff and now i know its because of the audio, if in the options i check do not play any sounds, it doesnt crash anymore, but what do i need to do now to solve it? thank you

    visionaire version is 4 and full version

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  • #2, by MachtnixThursday, 09. October 2014, 00:37 11 years ago
    Hi. I want to repeat: you save your game first, and THEN after some seconds the game crashes? You have two sources of error: saving the game and incompatible sound files? What happens if you don't save but with sound? The game runs without problems?

    I think the sound is the reason in all probability at the end . Because there are so many formats which are very critical to work with. It depends on the codecs, the compression, the algorithm.

    Try to convert into another format, maybe *.wav without compression first. I got mp3-files which works and some mp3-files which don't. I don't know why. I think Vis works well only with three formats, does it? Most players like Winamp, Mediaplayer or VLC play all sounds more or less, it seems good, but if you want to work with them the real result could be restrictive.

    Maybe your sound files are too large after decompression and the engine crashes?

    There are a lot of sound clip algorithms, it's impossible for a program to check them all... :-)

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  • #3, by AlexThursday, 09. October 2014, 01:36 11 years ago
    we recommend using ogg vorbis which should run without problems, works on all platforms and doesn't come with any license fees.

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  • #4, by LupaShivaThursday, 09. October 2014, 16:31 11 years ago
    It happens when i run the game, after some seconds it crashes, if i run without sound nothing happens, i looked at ogg vorbis website but honestly i dont know what i really need to download, theres a lot of links when i choose windows, can someone explain me exacxtly whos the download i need to install?

    Thank you a lot

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  • #5, by afrlmeThursday, 09. October 2014, 17:03 11 years ago
    You should download a free program called audacity & use that to convert your audio files into .ogg format.

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  • #6, by LupaShivaThursday, 09. October 2014, 17:07 11 years ago
    Woah! you mean i have to convert all the single sounds of the game to ogg and then link it again in the game? oh my... and i cant find audacity in the ogg vorbis page! =(

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  • #7, by afrlmeThursday, 09. October 2014, 17:29 11 years ago
    I just linked you audacity in my previous message. Click on audacity (it was a link). Audacity is nothing to do with ogg vorbis website. It's just an open source program for editing & converting audio files.

    & yes, you need to convert your audio files to .ogg format, because...
    a. It is the recommended audio format for Visionaire Studio
    b. it is open source & thus requires no licenses to use.
    c. most other audio formats require special licenses to use commercially.

    Also quick note: Your movie files should be in .mkv (matroska) format for the same reasons that your audio should be .ogg vorbis, plus .mkv has multiple language subtitle support which VS can display.

    http://audacity.sourceforge.net/

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  • #8, by AlexThursday, 09. October 2014, 17:49 11 years ago
    Woah! you mean i have to convert all the single sounds of the game to ogg and then link it again in the game?

    depending on the number of your sound files it could make sense to automate this. e.g. it shouldn't be too hard to convert all your files with PowerShell or something similar.

    For your project you just need to open the ved-file in a text editor and search&replace .mp3 with .ogg (or whatever extensions you are using)

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  • #9, by LupaShivaThursday, 09. October 2014, 18:10 11 years ago
    oh didnt saw it was a link, ok thank you all for the help, the sooner i start the sooner ill end converting everything =) thank you

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