I have got a problem with a flickering cursor when my character is standing in front of an object.
I made my game like this: Cursor enters an object area -> Cursor switches to "look at" curor. Leaves Area -> back to Standard Cursor.
This works fine in the first room but from the second room onward as soon as the character "hides" the object the cursor flickers back and forth from "look at" to standard and back on "look at" ... repeat until world goes down.
My wish would be that it behaves like the character would not be there so I get the "look at pencil" when I point at the pencil behind the character.
Thanks in advance