Today was the first time I used the command "Keep scene in memory..." and I had some troubles... I made a pause screen using this (before this, i was using an interface to do a "pause screen") and, after some tests, the game started to work slowly (I'm not sure if it was a computer problem or a game trouble). My questions are... when I "Keep scene in memory..." and I leave the pause screen and I return to the main menu, that scene keeps in memory disappears or it is kept in the memory? If I pause the game lots of time... the scene is rewritten or I'm keeping various scenes?
And... what is the meaning "for X scene changes"?
Thanks a lot, guys!!