Is there a way to stop the player from loading a previous save at a certain time?
Basically I want the player to perform a task fully without loading and saving (trial and error) until he gets it right. The easiest way for me currently is to just disable the load option when he starts the task and enable it back again when he finishes.
I can't find a way though to do it.
Is there an "Enable Save/Load" ? If not , any ideas how to stop a player from loading at a certain scene?