crashing

  • #1, by jetsetwillySaturday, 07. February 2015, 16:52 5 years ago
    i put the room 3 in the editor and then when i edit objects the system error:
    ./src/osx/cocoa/evtloop.mm(131): assert "m_modalNestedLevel == 0" failed in ~wxGUIEventLoop().

    Call stack:
    [00] EditorObjectProperties::OnSelectPositionClick(wxCommandEvent&)
    [01] wxEventHashTable::HandleEvent(wxEvent&, wxEvtHandler*)
    [02] wxEvtHandler:razzrocessEventLocally(wxEvent&)
    [03] wxEvtHandler:razzrocessEvent(wxEvent&)
    [04] wxWindowBase::TryAfter(wxEvent&)
    [05] wxEvtHandler:razzrocessEvent(wxEvent&)
    [06] wxWindowBase::TryAfter(wxEvent&)
    [07] wxEvtHandler:razzrocessEvent(wxEvent&)
    [08] wxEvtHandler::SafelyProcessEvent(wxEvent&)
    [09] wxButton::OSXHandleClicked(double)
    [10] _os_activity_initiate
    [11] -[NSApplication sendAction:to:from:]
    [12] -[NSControl sendAction:to:]
    [13] __26-[NSCell _sendActionFrom:]_block_invoke
    [14] _os_activity_initiate
    [15] -[NSCell _sendActionFrom:]
    [16] -[NSButtonCell _sendActionFrom:]
    [17] _os_activity_initiate
    [18] -[NSCell trackMouse:inRect:ofView:untilMouseUp:]
    [19] -[NSButtonCell trackMouse:inRect:ofView:untilMouseUp:]
    [20] -[NSControl mouseDown:]
    Do you want to stop the program?
    You can also choose [Cancel] to suppress further warnings.

    what is it again?

    Newbie

    66 Posts


  • #2, by jetsetwillySaturday, 07. February 2015, 16:58 5 years ago
    in fact when i try to make a start point this message is coming
    the strange thing in it is that i can make start points in the 2 other rooms

    Newbie

    66 Posts

  • #3, by BigStansMonday, 09. February 2015, 00:29 5 years ago
    Seems hopefully fixed in the developer build.

    Great Poster

    361 Posts

  • #4, by jetsetwillyMonday, 09. February 2015, 23:12 5 years ago
    no, everything is ok , it was my fault, i forget to draw borders on my room....roll

    Newbie

    66 Posts

  • #5, by BigStansWednesday, 11. February 2015, 09:33 5 years ago
    No, it's our fault, because it never gives crashes.

    Great Poster

    361 Posts

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