I was trying to make shadow for the main character somehow through Visionaire, i know it could be done simply if all the animations had shadow inside, but it would be too much work to change it now...
this is what i've done
position = game:getLink(VGameCurrentCharacter):getPoint(VCharacterPosition)
It works, but the problem is that the shadow is over the main character ( instead of under ) can i edit the position what i got to i could set a bit different Y position to get the align right?
Next thing is that i have to set in every scene "if shadow is on scene" action part, which doesn't look much as a good solution..
Do you have experience with using shadow?
PS: It's ok to have a bouch of loops in the game, won't be that slowing down the game?
Thanks for help.