changing the characters displayed name?

  • #1, by derOesiWednesday, 19. September 2012, 21:13 9 years ago
    is something like that possible? for example when the player doesnt know a NPC until a conversation took place.... i would also like to change the displayed name of objects, but i didnt find a way (except hide/unhide of 2 differently named ones) is there a good/better way to do it?

    best regards,


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  • #2, by AlexSaturday, 22. September 2012, 16:06 9 years ago
    it is possible with scripting. Get the characters name (VCharacterName) and then modify the name of the text objects (you need to set it for each available language). This should not be very hard, the script in should also help how to do this. Only thing you have to be careful of is that texts are not stored in savegames. Therefor you'd have to call this script also after loading a savegame to be sure that the character name is set correctly.

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