I'd like to offer an option in my game's menu to change the font size between small and large. So far, most things works - The characters' fonts change to smaller and bigger versions, and I was able to change the size of the dialog area thanks to a recent thread (https://www.visionaire-studio.net/forum/thread/dialog-area-s...
) to make room for bigger sized dialog options.
However, being not (at all) practised in using scripts I can't manage to find the correct lines for manipulating three things:
- the font used for the action text adjacent to the cursor
- the font used for the dialog options (active and inactive)
- the position of the scroll arrows (active and inactive) for the dialog options
I can't be the first to wonder how this could work, but can't find anything on the wiki (the article on data structure wasn't a big help as I don't yet understand the syntax) or by using the search function, so if someone could point me in the right direction, it'd be much appreciated. :-)