It's been about a year i started to create the game in Vis. And it was a spontaneous decision, i didn't do games before.
I started on WME engine which is also supposed for P&C game, but damn i need to start looking for something else after a few days. It wasn't really user friendly, there wasn't support for a lot things.
I found Visionaire and since then i have never had a problem with that. I like that it's easy to use, modern but also there can be done so much things with lua so there are not limits to do something more complex than just a P&C.
When i first came to the Vis webpage i was a bit confused as there are a lot of images of games but none of the engine itself. I wasn't sure it's an engine for a while.
I'm looking forward what Vis will brings in the future.
I was suprised what can be done in Game Maker, there was a Czech game Blackhole realesed this year made in GM and it was pretty complex, i remeber that i was trying to create something in that when i was a kid, it was so simple ( the game )
