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Call action when cursor hovers over dialogue option

  • #1, by pins Thursday, 21. May 2015, 10:48 11 years ago Quote
    (Is "hovers over" even possible? I want to believe.)

    I was wondering whether it would be possible, during a dialogue, to have an action set when a text option is highlighted.
    Basically, I have an object underneath the dialogue area that I'd like to change, based on which answer the cursor is over. I suppose there's some hidden event listener, because the text itself changes when the cursor is hovering (from font dialogue passive to font dialogue active).
    Thanks! smile

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  • #2, by blablo_101 Friday, 17. August 2018, 14:19 7 years ago Quote
    Hi! Very interested about this.
    Is there any information?

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  • #3, by sebastian Saturday, 18. August 2018, 22:13 7 years ago Quote
    not possible to my knowledge. The textarea for the standard dialog system is one whole polygon and no "per line" recognition which can be handled via lua or the action parts.
    Possible solution would be an own dialogue system with action areas for interface buttons.

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  • #4, by blablo_101 Monday, 20. August 2018, 12:13 7 years ago Quote
    What a pity roll

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  • #5, by Nigec Monday, 20. August 2018, 16:56 7 years ago Quote
    I don't think it would be that hard to do "something"
    I guess it depends on how much you expand the topics with sub topics to how easy it would be

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