Hi, I am trying to use VS to create the introduction scenes of my game...
So this is largely based on specific timings to sync the music, speech, sound effects, movement of objects, and scrolling of scenes. However I am experiencing issues related to how VS behaves when it loses focus. (Alt-Tab to another application)
It seems that some comands will continue to run in the backgound, while others will wait in the same place until regaining focus.
For example, pause, moving objects, and non-audio dialogue will continue to run in the backgound, while background music, dialogue with audio, and scene scrolling will wait at the same place until the focus is regained.
How can you ensure the sequence of events if commands are not consistent to eachother and the focus is lost?