Animations playing too fast.

  • #1, by scotthFriday, 09. May 2014, 01:10 10 years ago
    So, my current character animations are playing fine and so are NPC walking animations. But when I call up an NPC's non-walking animations they play so fast that it becomes nothing more than a flicker. Or maybe the whole animation is not playing. Can't tell which. Any thoughts what this could be? Extra animations play fine when called up for the player character. They are called up through similar actions, the settings are all the same, etc.

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  • #2, by Marian77Friday, 09. May 2014, 09:32 10 years ago
    Did you adjust the pauses between the frames?

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  • #3, by scotthFriday, 09. May 2014, 17:15 10 years ago
    Tried that. Turns out it is more a problem with the 'wait' at end of call animation action. The animations weren't being allowed to play fully.

    Thanks.

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