#1, by HernaldFriday, 29. August 2014, 03:33 9 years ago
When I introduce a 3D character into a scene the cursor lag makes the game unplayable. I am working on a PC with Vista and have an Nvidia GeForce 9200 graphics card. I couldn’t install Visual Studio 12 on my PC because that doesn’t appear to work with Vista. Visionaire 4 wouldn’t start at all for me but 4.01 seems to work fine except for the 3D element. Is this something that will be addressed in a coming build, do I have to change my PC or might I be missing something that I could do to solve this problem? Let me know if you need more details. Thanks in advance.
#3, by HernaldFriday, 29. August 2014, 20:51 9 years ago
Thanks for the reply Simon; it is a pretty old card so I'm not surprised. I've tried using an eight vertex cube as a character with minimal graphic effects and the problem is just as bad. I was hoping than because my PC can just about handle Blender it might be okay with Visionaire 4. It looks like it's back to AGS for me; at least for the time being.
#4, by SimonSSaturday, 30. August 2014, 00:08 9 years ago
For Visionaire it's okay as I think, because the 9200 is at a quarter of the HD4000, that can even display the shader effects I made shortly ago at real time. So if you are using only 2d stuff, there won't be any problem.