Well, i just switched over to Visionaire coming from Construct, since it just suits my need better. I'm reworking my Adventure Game "Purgatory" (about which i first posted here like 10 years ago or something) for the engine. I've got a question about particles. I have a crashed car in the opening scene which emits steam. I got it working pretty well but have noticed that the system sprays a big burst of particles after a certain time. Is there a way to have an even emission?
Also, can someone maybe give me a quick explanation, what the red and green lines actually do?
I noticed i can add points to the red ones but not to the green ones.
Thanks a ton! I'm hoping to open a thread about the game here soon to show off some of the stuff i've done so far