[Particle System] What is "size"? How does it correspond to pixels?

  • #1, by 49vzcztc3seThursday, 14. March 2019, 16:45 2 years ago
    Basically what title says. Particle size seems to be arbitrary/abstract unit, how does it correspond to real pixels?

    My game is at 384 x 216 pixel resolution. What "size" of particle corresponds to 1:1 pixel scale in game?

    I'm trying to use sprite particles, but I get totally different sizes in editor and game.


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  • #2, by SimonSThursday, 14. March 2019, 17:00 2 years ago
    It's pixels, and always the height of the image if it's not squared.

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  • #3, by 49vzcztc3seThursday, 14. March 2019, 17:12 2 years ago
    So, size of 32 should give me 1:1 scale for 32x32 particle sprite?

    Edit: Looks like it does. Thanks!


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