Patrol Quest I - work in progress

  • #20, by SCUD24Friday, 24. October 2014, 22:25 10 years ago
    Apparently the time has come again where I do nothing for a year, and then start the project over from scratch. Screenies:

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  • #21, by ke4Saturday, 25. October 2014, 09:09 10 years ago
    The graphics is so cool smile

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  • #22, by SDMonoSaturday, 25. October 2014, 09:56 10 years ago
    Looks great and like a hell lot of fun!!!grin

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  • #23, by divas1980Saturday, 25. October 2014, 15:39 10 years ago
    very nice!

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  • #24, by LaYxOnSaturday, 25. October 2014, 16:05 10 years ago
    looks fantastic, very cool project, hope ya can finish it grin

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  • #25, by BigStansTuesday, 28. October 2014, 00:27 10 years ago
    Cool smile Looks better than the VGA remakes from police Quest smile

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  • #26, by SCUD24Sunday, 02. November 2014, 00:52 10 years ago
    I've spent a ton of time working on making my rendered backgrounds more "toonish" so as to not clash as much with the characters. Recently implemented the in-game menu and inventory (interfaces) making beautiful use of AFRLme's Interface Sliding script (version 2). The ease/bounce effects are amazing.

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  • #27, by afrlmeSunday, 02. November 2014, 01:59 10 years ago
    I quite liked the old background graphics although I do admit they did make the characters look like spare parts. I really liked the amount of detail in the old backgrounds. Shame you couldn't have tried to sort it out the other way around.

    Still looks really nice though. wink

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  • #28, by SCUD24Friday, 05. December 2014, 06:39 10 years ago
    Update: New scenes.

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  • #29, by marvelFriday, 05. December 2014, 09:43 10 years ago
    Awesome... it seems that you make great progress. smile

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