This thread is a few years old. Some details may refer to an earlier version of Visionaire Studio. Current tutorials
@i-c-g Well judging by what I'm reading you would've changed engine even if I added some hooks there and I can understand that. For anyone's needs there's an engine. For some the lack of low level code interaction is limiting, for other's it's about right. And I'm trying to better the possibilities that can be achieved with coding and plugins.Totally, and that's what I hope I wrote, acknowledging VS is far from being a bad solution.
The recommended use has always been autosave on every scene. The problem is that often in the event of closing the app you don't get the option to show a dialog asking if the user is sure, I can't guarantee it at least. So I think the autosave way is the best way to go. Either way I can see if I add some events on close for the future.On this I personally agree 100%: my request was if it was possible to be aware that the game was exiting, not to have VS doing mojo on my behalf. Just showing an "Are you sure?" modal is impossible in case the user wants to quit closing the application window.
But even then, the devs of the particular game need to implement it. I won't force it on everyone. For my taste if I press quit, via alt+f4 or cmd+q I want it to close. If the game in question didn't have autosave, I'm sure it won't have a hook on close.