STASIS

  • #40, by PykeMonday, 06. December 2010, 09:33 14 years ago
    Heres a shot pf the Space Walk sequence, when you first get into the Groomlake.

    http://i54.tinypic.com/aey5bk.jpg

    Originally this entire sequence was going to be a cinematic, with an in game 'cut scene' of the captain going towards the airlock-but after going back to my original story treatment, I realized that half the fun of sci-fi ghost ship stories is the initial discovery....the building of excitement BEFORE you enter into the ship-and having that as a cut scene is taking a lot of that away from the player. SO! Here we have the first piece of the spacewalk sequence.

    You can also see the Hawking in the bottom right, for those wondering just what you ship actually looks like. wink

    The scene has some really nice little animated touches....running lights blink on The Hawking..the captain in his salvage suit is animated to kinda 'dangle' his legs, and I've implemented a particle system to have bits of 'space dust' randomly drifting around. Combined the the 'hollow' sound of Marachecks breathing, the sequence is quite...cold, for lack of a better word!

    Something that may be of interest to some people is a piece of sound design from the game. Im trying to make the game sound 'empty' and kinda freaky, so Im thinking of dropping a musical soundtrack, and just building up the soundtrack of the game with ambient sounds and noises. This is a collection of the sounds from the Nursery sequence, with some other interface sounds layered over it. Just trying to get a feel for how layered to make the sounds, how loud the ambient sound will be, and to see if it will actually work. Tell me what you think? Freaky? Or just kinda stupid?

    http://vimeo.com/17514306

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  • #41, by NigecMonday, 06. December 2010, 13:15 14 years ago
    The Mystery case files games run both music an ambient, the good thing is you can tone down either which is something I like. My background music inspiration came from a Nine Inch Nails cd called Ghosts, I Kinda get the feeling is a load of instumental sound tracks they intended for movies, some might work in a scifi game, well inspiration, I would imagine NIN have very strict copyrights.. anyway I like two tracks which I hope can get some clever music type person to make it unque I'll check the like shortly, my wireless is being a d*ck again.. roll on the weekend smile

    Key Killer

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  • #42, by PykeTuesday, 07. December 2010, 15:48 14 years ago
    NIN are one of my favorite bands. The Fragile is my album of choice! If you get a chance, do a search for their QUAKE stuff...awesome music.

    I'm experimenting with using the sounds of space as a musical score, ( http://www.youtube.com/watch?v=e3fqE01YYWs ) which could be quite nice and eerie. Sound design isnt my strong suite, so Im having quite a bit of fun experimenting with using different sounds to create some nice atmosphere.

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  • #43, by PykeThursday, 23. December 2010, 23:08 14 years ago
    STASIS has a website! Ill be uploading some cool blog things, and new screens in the coming days. Ill still keep this thread updated, but the website will have the latest stuff. grin

    http://www.stasisgame.com/

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  • #44, by NigecThursday, 23. December 2010, 23:39 14 years ago
    Very cool site Pyke, can't wait to see a demo and it all in action smile Have a good xmas and a productive new year!

    Key Killer

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  • #45, by PykeSaturday, 25. December 2010, 00:37 14 years ago
    hehhe-neither can i! grin

    If anyone wants to take a look at how the scenes are created, Im doing a series of 'tutorials' at the website that shows how I put everything together.

    http://www.stasisgame.com/blog/

    Upcoming posts will focus on the animation, sound, music, and actual engine coding. Ill also be finishing up the 'series' with a video of that level, so you guys can see how it all looks in action!

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  • #46, by PykeSunday, 26. December 2010, 00:24 14 years ago

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  • #47, by analog-limbSunday, 26. December 2010, 11:55 14 years ago
    It looks and feels AMAZING, i can't wait for STASIS to come out. Mind blowing website and really cool blog, especially the "constructing a scene" series. Thanks a lot and a very productive 2011.

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  • #48, by marvelSunday, 26. December 2010, 18:34 14 years ago
    Woooow, brilliant work grin This game is upcoming with a very deep athmosphere... Shocking and just great!!!

    Key Killer

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  • #49, by PykeSunday, 26. December 2010, 22:22 14 years ago
    Thanks guys. grin There is quite a lengthy discussion going on about the game over at:

    http://www.adventuregamers.com/forums/showthread.php?t=28164

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  • #50, by PykeFriday, 31. December 2010, 02:23 14 years ago

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