Light effects use in this game ?

  • #1, by latoxineWednesday, 01. October 2014, 19:02 10 years ago
    hello,

    how are made this ''lightning'' effects according to you, are they inbuild ( animations ) or did they use the shader ( that I see you talk sometimes, but don't know exactly what it can do, and even more how to use it)

    http://www.visionaire-studio.net/bookmarks/article/httpblood...

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  • #2, by afrlmeWednesday, 01. October 2014, 19:15 10 years ago
    Shader light effects have only just been implemented with the current release 4.1. So the lighting in Stasis was done by Chris manually in his 3D design software & then exported as individual animation frames which would have then been imported into VS as 2D animation sequence.

    With the new shader functions you can create various different lights, place them around your scene or attach them to an object, character etc & manipulate their parameters. I've not looked into them yet, nor have I properly gone over Simon's breakdown explanation, thus I've not provided any wiki documentation for them yet.

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  • #3, by PykeWednesday, 01. October 2014, 20:17 10 years ago
    What he said. grin

    Im currently combining built in lighting WITH the shader effects...and the results are pretty spectacular.

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  • #4, by PykeWednesday, 01. October 2014, 20:17 10 years ago
    What he said. grin

    Im currently combining built in lighting WITH the shader effects...and the results are pretty spectacular.

    Newbie

    59 Posts

  • #5, by latoxineThursday, 02. October 2014, 12:16 10 years ago
    OK thank you !

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